Dith (@0xdith) 's Twitter Profile
Dith

@0xdith

Head BD (Booty Dealer) @PirateNation @ProofOfPlay, prev: @Stripe. Making stuff & gaming @GLHFers. Investing & collecting onchain @agnosiacapital.

ID: 1081436618937036800

calendar_today05-01-2019 06:25:56

5,5K Tweet

68,68K Followers

1,1K Following

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.Proof of Play points can be collected by staking $PIRATE, the erc-20 utility token used to deepen player engagement in Pirate Nation. Some are calling Proof of Play points the most egalitarian thing they’ve ever seen.

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At a previous Proof of Play hackathon, some of our devs built a battle royale with Pirate Nation assets. It was working & playable by the end of the 8 hour hackathon. Such is the power of composability and the way we are building the game. Future possibilities are endless.

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Building Pirate Nation as a fun, widely-enjoyed, & successful game is just act 1. That’s how early this is. There’s at least 3 more acts that follow, each adding multiplicative value to the next, as we grow the Proof of Play ecosystem. Excited for the entire saga to unfold.

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gm. There will always be a *new thing* to look forward to because continuously shipping is what we DO. Launching the Proof of Play multichain is just the beginning.

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gm multichainers. Big week. Pirate Nation will be the first chain-sharded, onchain game with a single shared world. Cannot understate the size of the technical crotchal bulge going on here. We do new things. We unlock infinite scaling. Soon, we turn signups back on.

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This is critical for Pirate Nation as we build real time, decentralized gameplay. No gamer wants to wait around for a tx to process. Speed is a very important feature that gamers rightfully expect. Our game simply wouldn’t run on anything less fast than Arbitrum Orbit.

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Distribution = the absolute minimum you must offer as a chain / ecosystem. Tablestakes. All the top chains offer gud distribution. So you must have an edge. Like say, an onchain game engine that can be used to build games & dapps as easy as building Lego. Interesting!

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Time to Boss it up. The launch of this chain is significant because it sets the foundation for n-more chains in the multichain, unlocking our ability to continue scaling the largest fully onchain game. Lets GO.

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gm. Today is an inflection point. Pirate Nation will be the first fully onchain game running seamlessly on two blockchains. Next it'll be three, then four, & so on. The multichain will be invisible to our players. It allows us to continue scaling, to 100 Mgas/s+ and beyond.

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I'm in the slack with the engineers. Vibe is electric. We're doing stuff that has never been done before. This is what meaningful work feels like. This is what moving blockchain infra forward for gaming + other high volume onchain applications feels like. Feels bloody good man.

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In classic Matt fashion he & our eng team have made this all look easy, but it isn't, and I'm incredibly proud of what we've just pulled off. Epicosity is off the charts. 🫡

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gm. Looking forward to the Onchain Heroes | Idle RPG mint - v curious to see what the chad skarly has been cooking up! He has been so kind as to provide a bunch of mint spots to GLHFers holders (raffle is live in our server). gogogo