Anderson Mancini(@Andersonmancini) 's Twitter Profileg
Anderson Mancini

@Andersonmancini

Creative developer from Brazil 🇧🇷 CTO @neotix. CIO @ImmersivStudios. Three.js evangelist and teacher.

📺 YouTube: https://t.co/2IYwSKjdI2

ID:26041237

linkhttps://andersonmancini.dev/ calendar_today23-03-2009 17:05:13

7,8K Tweets

9,6K Followers

2,3K Following

Anderson Mancini(@Andersonmancini) 's Twitter Profile Photo

Classics Garage is on the FWA 🏅 looking for judges' votes 😍. I've been dreaming of SOTD with a personal project for a very long time 😊. Maybe this is the one.

thefwa.com/cases/classics…

MeshTransitionMaterial is almost ready to release. More on this soon. Journey

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Anderson Mancini(@Andersonmancini) 's Twitter Profile Photo

Latest adjustments to the mobile version in the classics garage project. Thanks to performance optimizations in , gamification will also be available in the mobile version. Lots of learnings to share!

⚡️The live link will be available this week😍.

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Wawa Sensei(@wawasensei) 's Twitter Profile Photo

Let's build a multiplayer Fall Guys Clone with React Three Fiber & Three.js 🕹️
We'll ship it into the new Discord activity using Playroom 🚀

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The Ebenezer(@th_ebenezer) 's Twitter Profile Photo

We made a Blade Runner 1982 Inspired Website for RockTree Capital.

🏙️Live Link: rocktreecapital.com🏙️

100s of Lights, Camera Transitions, Volumetric Effects, So Many Videos all at once?
✨Breakdown Coming Soon!✨

Journey

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Anderson Mancini(@Andersonmancini) 's Twitter Profile Photo

Creating Spatial Computing projects using React Three Fiber with Apple feels a bit like nested realities. The new VR feature flag in Safari works like magic🤯

More about this soon 😍

Journey

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0beqz(@0beqz) 's Twitter Profile Photo

Finally got some time to re-work SSGI. Like ☄︎ has mentioned the lighting were off so I disassembled quite a lot to make it match Blender.
Still some things to do as I have to reimplement some features.

Here's the Porsche scene rendered with SSGI with the fixed lighting:

Finally got some time to re-work SSGI. Like @0xca0a has mentioned the lighting were off so I disassembled quite a lot to make it match Blender. Still some things to do as I have to reimplement some features. Here's the Porsche scene rendered with SSGI with the fixed lighting:
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Miles Roxas(@milesroxas) 's Twitter Profile Photo

Dialed in the production process for vanilla Three.js and Webflow. As a bonus I ended up with this incredible experience trying to recreate techniques by Anderson Mancini Bruno Simon and student work shared on . More about the process…

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Anderson Mancini(@Andersonmancini) 's Twitter Profile Photo

Gamification ready! Items are now collectible and some options are locked until you collect enough items. I loved the captured item animation with my confetti component. Inspired by SimCity BuildIt but using 😍.

Next: SFX. Link soon

Journey

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Anderson Mancini(@Andersonmancini) 's Twitter Profile Photo

Adding the gamification component to the classics garage project. You will be able to use an X-ray feature to inspect the car to collect interesting facts about it and unlock additional content.

Next step: Make the items collectible😍
Journey

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Maxime(@MaximeHeckel) 's Twitter Profile Photo

📝 New Blog Post 📝

It only takes some post-processing and shader code to give any React Three Fiber scene a unique aesthetic ✨

This article details the process and techniques to rebuild Moebius' distinct visual art as a Stylized Shader for the web

blog.maximeheckel.com/posts/moebius-…

📝 New Blog Post 📝 It only takes some post-processing and shader code to give any React Three Fiber scene a unique aesthetic ✨ This article details the process and techniques to rebuild Moebius' distinct visual art as a Stylized Shader for the web blog.maximeheckel.com/posts/moebius-…
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Toby(@nhtoby311) 's Twitter Profile Photo

My Interactive Water Surface for React Three Fiber is now open-source! Excited to see beautiful scenes you guys can create with this!

✨ Try it out: water-surface.vercel.app

🌟 Appreciate a star on Github 😉 github.com/nhtoby311/Wate…

Journey

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