Bevy Engine
@BevyEngine
Official account for Bevy Engine: a refreshingly simple game engine built in Rust. Follow for news and curated #bevyengine content.
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https://bevyengine.org 18-01-2020 20:53:56
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๐บ limiting the count of stacking damage/heal sound effects
๐ฆ ..so area of effects doesn't destroy any ears ๐
#bevyengine #gamedev #indiegame #rustlang
๐ slime tennis base
I wrote this 'ball' pathing code over 5 years ago in C# for a tennis game made in unity, now I translated it into #rustlang for #bevyengine ! ๐ฆ
There isn't a good reason to translate it, besides me giving my past self a high five! ๐ฆ
#gamedev #indiegame
New crate published: A port of Sebastian Aaltonen's OffsetAllocator to Rust. It's a fast hard real time memory allocator suitable for managing GPU resources. Hope to use this in Bevy Engine :)
github.com/pcwalton/offseโฆ
crates.io/crates/offset-โฆ
๐ณ wavy wobbles.
This works better than expected! ๐
I'll use it for something else, it's a bit much for walking. ๐
#bevyengine #gamedev #indiegame #rustlang
Since we're all talking about Rust gamedev today, I suppose I should mention the PRs I have open in Bevy Engine and hope to land for 0.14:
โข GPU frustum culling github.com/bevyengine/bevโฆ
โข LODs github.com/bevyengine/bevโฆ
โข Screen space reflections github.com/bevyengine/bevโฆ (1/2)
๐ฆ homing projectiles with timed AoE damage
๐ข ..which will orbit around enemies
#bevyengine #gamedev #indiegame #rustlang
Alice (one of my fellow Bevy Engine maintainers) just put together a quick Rust gamedev survey so we can hopefully learn more about what people are looking for. If you have a couple of minutes, consider filling it out!
forms.gle/kLzv5Ww3U8dLGUโฆ
๐ฆ the shrine closes the entrances on activation
๐ฌ ..it re-opens after the last slime is.. 'sleeping'
๐ฆ the spawned slimes are mad-ge
#bevyengine #gamedev #indiegame #rustlang
๐ฆ added hit feedback
๐ smol shader & pipeline tweaks to pass the color
๐ฆ and some 2d animation fun
#bevyengine #gamedev #indiegame #rustlang
๐ณ Some slimes emit an area of effect on landing:
๐ด damage (can be attacked)
โช heal (cannot be attacked)
#bevyengine #gamedev #indiegame #rustlang