Ryan K. Rigney (@rkrigney) 's Twitter Profile
Ryan K. Rigney

@rkrigney

Marketing Director at @OdysseyStudio • Led comms on @PlayApex / @LeagueofLegends / @PUBG • I write a spicy weekly newsletter for people who make video games

ID: 281705101

linkhttps://www.pushtotalk.gg calendar_today13-04-2011 20:14:26

2,2K Tweet

37,37K Followers

3,3K Following

Ryan K. Rigney (@rkrigney) 's Twitter Profile Photo

I keep seeing people referencing specific (and very dramatic) numbers for Concord's marketing budget But has anyone actually gotten a well-sourced figure?

Ryan K. Rigney (@rkrigney) 's Twitter Profile Photo

I don’t think anyone in games knows for certain how to launch live service games anymore, but Valve’s humble approach on Deadlock shows there’s a better way. pushtotalk.gg/p/disastrous-g…

Ryan K. Rigney (@rkrigney) 's Twitter Profile Photo

We're making a 40 player platform fighter battle royale. BUT we might not actually ship it. We're playtesting in public to find out whether we should. This isn't rhetoric—we're serious. If you love it, we double down. If not, we icebox it. NA playtest starts Friday on Steam.

Ryan K. Rigney (@rkrigney) 's Twitter Profile Photo

If you are a content creator who likes platform fighters, DM me. We're doing a creator preview event for Byte Breakers TONIGHT and TOMORROW NIGHT. Be the first to play and get footage before we open the doors more widely.

If you are a content creator who likes platform fighters, DM me. 

We're doing a creator preview event for Byte Breakers TONIGHT and TOMORROW NIGHT. 

Be the first to play and get footage before we open the doors more widely.
Odyssey Interactive (@odysseystudio) 's Twitter Profile Photo

BYTE BREAKERS PLAYTEST IS NOW PUBLIC AND LIVE!! Head over to the Byte Breakers Steam page and request access: you might get in IMMEDIATELY!!! We're SO EXCITED to hear your thoughts and how you feel about the game. HEAD OVER TO STEAM AND REQUEST!!

Jake Lucky (@jakesucky) 's Twitter Profile Photo

Due to public demand the devs have now turned on their public playtest! Anyone who requests access on stream will be loaded in

Void (@gsmvoid) 's Twitter Profile Photo

Honest opinion Byte Breakers nailed the gameplay loop perfectly. some movement and getting used to comboing can feel a bit weird, but they meshed the BR feeling amazingly Still in prototype phase so if they already got me wanting to play more they're doing something right

Odyssey Interactive (@odysseystudio) 's Twitter Profile Photo

BYTE BREAKERS PLAYTEST SCHEDULE THIS WEEKEND: Servers turn on at 9am PT (12pm EST) each day and turn off at 3am PT (6am EST) each morning. Runs from RIGHT NOW through 3am PT Monday. Go sign up to playtest on Steam if you haven't already! And get in there BBs.