Keijiro Takahashi (@_kzr) 's Twitter Profile
Keijiro Takahashi

@_kzr

A Unity employee.

ID: 15786955

linkhttps://www.keijiro.tokyo calendar_today09-08-2008 06:11:03

27,27K Tweet

56,56K Followers

2,2K Following

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

#本を読んだことがない32歳がはじめて本を読む 元記事も好きだったので書籍の方も読んでみたのですが、これは「本の実況プレイ」みたいだなと思いました。トーク力のある実況者が、プレイしたことのあるゲームの実況プレイをするのを観ているような感覚。

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

I added a volume rendering sample to my Unity WebGPU repository. This also runs on WebGPU-compatible mobile browsers. keijiro.tokyo/WebGPU-Test/Ma…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

I updated the VFX Graph Assets package to Unity 6. I'm also updating the samples, like this one (DoF particles). github.com/keijiro/VfxGra…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

I added the depth of field particles sample build to the WebGPU page. I really like these effects. keijiro.tokyo/WebGPU-Test/Do…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

These samples run on mobile browsers but tend to stutter when the CoC (bokeh amount) gets large, likely due to excessive overdraw. I should tweak the bokeh amount or add a limiter to the CoC value.

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

I updated the Bibcam project with Unity 6, URP, and UI Toolkit. I also changed the name of the project — the new name is ‘Metavido.’ github.com/keijiro/Metavi…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

I made a slight update to the UI of the Metavido recorder app (formerly Bibcam). It now uses URP and UI Toolkit. github.com/keijiro/Metavi…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

Added the third-person floating camera toggle to the WebGPU Metavido sample (iPhone LiDAR capture) keijiro.tokyo/WebGPU-Test/Me…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

Improved the third-person floating camera mode in the WebGPU Metavido sample (iPhone LiDAR capture). keijiro.tokyo/WebGPU-Test/Me…

Hexler Heavy Industries (@hexler_net) 's Twitter Profile Photo

Protokol free MIDI / OSC / GAMEPAD / ART-NET monitor update out today! We've added support for the Art-Net lighting protocol and after a lengthy beta we're releasing it to everyone. Please give it a try and let us know what you think! Track NoteGrid12 - Keijiro Takahashi Keijiro Takahashi

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

The color banding issue with WebGPU has been fixed in the latest Unity 6 Preview. I’ve updated the previous sample builds to apply the fix. keijiro.tokyo/WebGPU-Test/VF…

The color banding issue with WebGPU has been fixed in the latest Unity 6 Preview. I’ve updated the previous sample builds to apply the fix. keijiro.tokyo/WebGPU-Test/VF…
Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

ふと COPTER4016882 が好きだった事を思い出した。改めて聴いてみて湧き上がってきたのは、懐かしいという気持ちよりも、あんなにも好きだったのに、長い間その事を忘れていたという驚き。他にも大切な事を色々忘れてしまっているんだろうなと、少し寂しい気持ちになった。 youtube.com/watch?v=iYl_yw…

Keijiro Takahashi (@_kzr) 's Twitter Profile Photo

Today I learned that GitHub Markdown supports LaTeX math format. It’s handy for creating images to explain math things.