Georges Chitiga (@georgeschitiga) 's Twitter Profile
Georges Chitiga

@georgeschitiga

Founder of @VoDooStudios, creator of unrealsales.io, @HeroWeNeedGame.
Web developer/Game Designer/Unreal Engine Developer. Big time supporter of indie games.

ID: 1313863551044464640

calendar_today07-10-2020 15:27:40

30,30K Tweet

1,1K Followers

167 Following

Desynced (@desyncedgame) 's Twitter Profile Photo

πŸ”Ž We're on the lookout for influencers interested in streaming or creating content for DESYNCED. πŸ’Œ If you interested in collaboration, feel free to DM us! 🩷 Like and πŸ”RT to help reach more creators. 🎢If you know a creator who'd love our game, tag them below!

πŸ”Ž We're on the lookout for influencers interested in streaming or creating content for DESYNCED. 

πŸ’Œ If you interested in collaboration, feel free to DM us!

🩷 Like and πŸ”RT to help reach more creators.

🎢If you know a creator who'd love our game, tag them below!
Jonas Tyroller || Making Thronefall (@jonastyroller) 's Twitter Profile Photo

πŸ‘‘ Thronefall Is Launching Today πŸ‘‘ πŸ‘‰On Steam! New York (EDT): 11 am Los Angeles (PDT): 8 am Berlin (CEST): 5pm πŸ‘‰For Windows, MacOS, SteamDeck πŸ‘‰6.99$

Quod Soler β˜€οΈ (@quodsoler) 's Twitter Profile Photo

πŸ—ΊοΈ How to get all the sublevels contained in an Unreal Map asset: 1. Load the package using the LoadPackage function UPackage* Package = LoadPackage(nullptr, <PackageName>, LOAD_None); Package name nees to be in fe format of "/Game/<YourMapsFolder>/<YourMapName>"

Georges Chitiga (@georgeschitiga) 's Twitter Profile Photo

Incredible that a 7-year old game #NoMansSky is still trending now on Twitter. While the price on Steam is the same as on the day it got launched.

The Hero We Need πŸ‘‘ Out on Steam (@heroweneedgame) 's Twitter Profile Photo

Don't miss out on the last day of #steamstrategyfest! Get your copy now with a 30% discount using this link: store.steampowered.com/app/1584820/Th….

Don't miss out on the last day of #steamstrategyfest! Get your copy now with a 30% discount using this link: store.steampowered.com/app/1584820/Th….
Georges Chitiga (@georgeschitiga) 's Twitter Profile Photo

#IndieGameDev what do you do with a game that didn't sell enough to break even, move on to next project in hopes you come back when you're better financially or push on until, maybe, sales improve?

Georges Chitiga (@georgeschitiga) 's Twitter Profile Photo

I just published Embracing a Structured Approach: Enhancing Code Quality and Scalability with the C4 Model link.medium.com/cmKn6XUwnGb #programming