Godot Engine (@godotengine) 's Twitter Profile
Godot Engine

@godotengine

Your free, open-source game engine 🎮🛠️

Develop your 2D & 3D games, cross-platform projects, or XR ideas!

godotengine.org/releases/4.3/

ID: 92092493

linkhttps://links.godotengine.org/ calendar_today23-11-2009 19:23:05

4,4K Tweet

123,123K Followers

1,1K Following

Runa & the Chaikurú Legacy 🎮 (@fannypackstu) 's Twitter Profile Photo

→ RUNA & THE CHAIKURÚ LEGACY 💥 EARLY ACCESS AVAILABLE AUGUST 26 💥 #indiegame #indiedev #gamedev #earlyaccess #runachaikuru #videogames #gaming #capybaras #freedemo

Nozomu Games (@nozomugames) 's Twitter Profile Photo

Robot Detour finally got to 2000 wishlists on Steam 🎉 Still a couple of months until release, hopefully will get more traction for the game!

Robot Detour finally got to 2000 wishlists on Steam 🎉

Still a couple of months until release, hopefully will get more traction for the game!
Godot Engine (@godotengine) 's Twitter Profile Photo

Meet exodrifter ! 👩‍🚀 Yesterday, she showed us her first commercial project made in Godot, talking about the good and the bad from her perspective. Her channel (EN): twitch.tv/exodrifter_ Wishlist "no signal": store.steampowered.com/app/2840590/no…

Meet <a href="/exodrifter/">exodrifter</a> ! 👩‍🚀

Yesterday, she showed us her first commercial project made in Godot, talking about the good and the bad from her perspective.

Her channel (EN): twitch.tv/exodrifter_
Wishlist "no signal": store.steampowered.com/app/2840590/no…
Godot Engine (@godotengine) 's Twitter Profile Photo

After a week of email catchup - or con-flu recovery, depending on who you ask 😷 - we bring you some fond memories of us attending #gamescom2024 📨 godotengine.org/article/review…

Claudio Z. (@cloudofoz) 's Twitter Profile Photo

🚀 Smash The Mesh (STM) is a #GodotEngine add-on that lets you break 3D meshes into multiple pieces and apply physics to each fragment! Now in BETA, with caching for quick loading. Open-source and free to download! Get it here: github.com/cloudofoz/godo… 🔧 #Godot4 #GameDev

Godot Engine (@godotengine) 's Twitter Profile Photo

Why does the Godot Foundation not provide FOSS console ports? The short answer: - Legal liability - Disproportionate cost - Open source licensing issues The long answer: godotengine.org/article/about-…

Juan Linietsky (@reduzio) 's Twitter Profile Photo

People often ask me how did I learn to make easy to use software, or the philosophy behind #GodotEngine. Answer: I am from a poor country. In the 2000s there was no Unity and C/C++ programmers were expensive. Making something easy to use was the only way to keep costs viable.

People often ask me how did I learn to make easy to use software, or the philosophy behind #GodotEngine.

Answer: I am from a poor country. In the 2000s there was no Unity and C/C++ programmers were expensive.

Making something easy to use was the only way to keep costs viable.
Godot Engine (@godotengine) 's Twitter Profile Photo

Submissions for the #GodotShowreel2024 have opened! godotengine.org/article/submis… What is that reel about, you ask? Each year, we compile one video featuring games and tools made with the Godot Engine. To celebrate both the community's achievements & the engine's capabilities 🎉

Rémi Verschelde (@akien) 's Twitter Profile Photo

I'm continuously amazed that we merge #GodotEngine contributors from first-time contributors almost daily. Lots from veterans contributors too of course, but almost every day someone with that badge gets their first Godot PR merged, and that's something we like to celebrate! 🎉

I'm continuously amazed that we merge #GodotEngine contributors from first-time contributors almost daily.

Lots from veterans contributors too of course, but almost every day someone with that badge gets their first Godot PR merged, and that's something we like to celebrate! 🎉
Beau Seymour (@bimbam_tm) 's Twitter Profile Photo

More polish for Sand Stack! Added a little camera animation when saving user created level's thumbnails. #GodotEngine #IndieDev

JoeDigital (@joedigital9) 's Twitter Profile Photo

🎨 I figured out this neat technique of using 2 types of fog to get this stylized look! I use the standard fogs height density to fade out the area the below, and the volumetric fog just adds a ton of atmosphere to the space! Thoughts? #gamedev #gameart #Godot #GodotEngine #3d