Tommy Geoco(@itsdesignertom) 's Twitter Profileg
Tommy Geoco

@itsdesignertom

designer. founder. Author of the @UXToolsCo Newsletter (70k+ Subscribers) Sharing 14 years of product design Co-founder https://t.co/7ihuDDrUQg (acq)

ID:547417813

linkhttps://designertom.io calendar_today07-04-2012 07:43:52

1,8K Tweets

5,1K Followers

790 Following

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4 ways to document your designs (without the mess)

If you're like most teams, you have a mix of slides, emails, and screenshots floating around. It's a disaster.

There's a better way, and I partnered with Zeplin to show you how.

Zeplin is the ultimate tool for documenting and

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Learning to produce short form educational content has been an ongoing exercise in brevity for me.

“Explain __ in 60 seconds”.

I’ve often gotten it wrong. But it’s made me a much better communicator and has upleveled my ability to identify what’s important.

Sometimes,

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Are we over-designing the web?

There are two groups of thought:

Group 1:

Make 'good design' easier to produce at scale (e.g. UI kits, accessibility principles, design systems, patterns)

This raises the floor of bad design for producers who don't have the ability or resources

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I think I’ve gotten more emails from Mike at InVision about shutting down than I did from Clark at InVision about regular InVision stuff.

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I can’t overstate the comfort of a good sweatshort / shirt combo.

Reigning Champ has the 🔥 for my athleisure nerds.

And Vuori just replaced Lulu in my closet.

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I’ve never met a designer who:

1. Believed designing UI was beneath the design function, and

2. Co-founded a successful product business

Why?

Null: UI is an important part of the product experience, and these designers often neglect this as an advantage.

Alt: The order in

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I love this conversation.

I've been thinking deeply about this problem for a while, interviewing a lot of CEOs and founders of design tools.

What's clear is this:

Producing for the web is a three-islands problem: UI components, content management, and engineering.

Some

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Someone called me 'the Nick Fury of the design industry'.

I cringed the first time and embraced it the second.

But I realize today how fortunate I am to get to talk to so many talented designers and design tool founders.

I've been given a unique perspective.

In a sea of

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I think about this video a lot.

I didn't grow up around big tech, college networks, or especially ambitious people.

Every new venture I've ever started has always required a lonely level of cringe-worthy conviction for a long period of time.

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