Eugene Enegue
@mizontiq
Sound designer, field recordist, noisemaker
ID: 268306082
http://soundcloud.com/mizontiq 18-03-2011 14:19:02
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This week, Jake Gamelin | Audio Programmer creates a functioning dynamic dialogue system in Wwise and Unreal Engine! Follow along in his step-by-step tutorial! #wwise #UnrealEngine #gamedev #gameaudio #gamedialogue hubs.ly/H0Wq5Jg0
Yo! I heard you were interested in a very detailed walkthrough of making #MetaSound nodes in C++ in #ue5. I made one! It's hopefully more interesting than a hello-world. A tap-delay pitch shift! Gives you pitch shift w/o time stretch (or time stretch). dev.epicgames.com/community/lear…