Tomasz Chabora (@kobewi_) 's Twitter Profile
Tomasz Chabora

@kobewi_

Indie game developer, gamer, active @GodotEngine contributor. Currently working on a metroidvania game titled Voice of Flowers. 🌹🌷🌻

ID: 1206570265322426368

linkhttps://store.steampowered.com/app/2609560/Voice_of_Flowers?utm_source=x&utm_medium=profile calendar_today16-12-2019 13:42:43

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Tomasz Chabora (@kobewi_) 's Twitter Profile Photo

Been adding some random secrets wherever it felt too empty. The biggest problem is putting a meaningful reward in each of them. #ScreenshotSaturday #GodotEngine #gamedev #indiedev #metroidvania #VoiceOfFlowers

Tomasz Chabora (@kobewi_) 's Twitter Profile Photo

The mysterious Haunted Manor (WIP), which is a major area in the upcoming new demo of #VoiceOfFlowers #ScreenshotSunday #GodotEngine #gamedev #indiedev #metroidvania

Tomasz Chabora (@kobewi_) 's Twitter Profile Photo

While GDScript does not have structs, RefCounted objects are a nice replacement. Recently I created a plugin that allows serializing them: github.com/KoBeWi/Godot-R… Also my TextDatabase got support for loading data into RefCounted structs: github.com/KoBeWi/Godot-T… #GodotEngine