Artur Chakhvadze
@norpadon
Что-то вроде Инстасамки
ID:4012311791
21-10-2015 21:36:45
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In our latest I3D Symposium paper, we transform any rasterizer into a differentiable one with minimal engineering and zero external dependencies.
Optimize game assets and volumes, train 3D Gaussian Splats, etc. directly within your existing engine. Compute shaders is all you need!